来干掉QQ的广告吧!QQShell V2.0.0.1212

QQ好友列表突然花了,重装了显卡驱动,重装了QQ都没办法.很疑惑.凑活用吧.闹腾!

查找最新的去广告补丁等信息,发现了不好新闻哦.什么彩虹显IP,什么51.Com,好乱.使劲的咬吧,谁把谁咬死都行.

我找显IP并不是钟情于看别人在哪,不是很关心这个,早已没有寻觅对方所在地的乐趣,想当初一说你在哪哪哪呢吧?对方会很诧异的问,你怎么知道.如今早已没了神秘感.我最关心的是去广告.QQ的广告无处不在,很是烦恼.不是一般的烦恼.虽说免费的,但是广告也要放的厚道点吧.

给大家推荐我今天新发现的QQShell,腾讯不开放API,微软开放了Msn的API,大家可以随意丰富Msn的东西,不知道腾讯怎么想的,互赢互利的事为什么不做?!

一、适用:XP SP2,XP SP3系统(其它系统无条件测试未知可否)、QQ2008所有版本、QQ2009 Preview。
二、功能:
1、去除聊天窗口的广告,禁止QQ广告下载;
2、屏蔽QQ秀链接和对方店铺信息(2008正式版可用);
3、去除“交谈中请勿轻信汇款…”等警示语;
  4、去除查找/添加好友窗口广告;
  5、去除腾讯网迷你首页;
  6、去除系统消息、温馨提示等10000号窗口;
  7、去除腾讯QQ弹出广告;
8、去除腾讯其它弹出窗口;
  9、去除QQ新闻窗口;
10、摘除彩虹QQ帽子;
11、拦截自定义网页;
12、自定义热键设置;
13、程序启动是否自动隐藏设置;
14、程序在QQ退出后是否自动退出设置;
15、支持快登功能,适合群登用户。
16、拦截QQ2009迷你首页、卡片广告(新闻)窗口。
三、使用:
1、拦截弹出广告窗口的前提是先运行本程序后上QQ;
2、程序启动时如自动隐藏,Ctrl+Alt+P默认热键调出设置窗口;
    3、默认启动为QQ路径;如要启动外挂,可将QQShell.ini文件中的0001=””改成你的外挂(如FinePlus)的路径即可;
4、使用群登时,可将登录的路径改为本程序的路径。
三、注意事项:
1、本软件只供学习交流用,请在下载后24小时内删除;
2、QQ2009不支持快登功能。

最新更新:
2008年12月12日
针对TX对卡片窗口的不断变化而加强删除卡片窗口功能

QQShell:点击下载此文件
然后再下载一个优化工具去清理一下QQ安装目录下的垃圾文件,很不错.在这里下载:
威雅[ViYa]QQ精简瘦身工具,做属于自己的QQ,适用所有版本
http://www.viyazone.cn/post/1524

Unity3D for Iphone版升级到1.0.1啦!

转一下Unity3D官网的更新日志:

Unity iPhone 1.0.1
Whether on an iPhone or an iPod Touch, you will be able to dazzle your audience with the finest content available in the App Store. 2D or 3D, touch or tilt — if you can think it, you will be able to build it.

Increased Performance
From changes to the default settings to the addition of iPhone script call optimization, this release is focused on helping to ensure that your games continue to redefine what gamers expect to find on a phone.

Improved Live Preview
Improvements to the reliability of UnityRemote ensure that all touch phases and accelerator changes are registered while viewing and testing your game inside the Unity Editor.

Compressed Audio
With mp3/m4a compressed audio playback, you can include longer playing audio files in your games without compromising your distribution size.

Additional Features, improvements, and changes
New Features and Improvements
Added support for compressed mp3/m4a audio playback. Note that iPhone hardware supports only one compressed audio clip at a time
Improved performance of script to engine calls by an order of magnitude (e.g calling transform.localPosition is 300% faster). This optimization is disabled by default and should be enabled via Project Settings | Player | iPhone script call optimization property. Note that exception handling will not work correctly when this optimization is enabled
Improved Mono runtime stability
Improved gathering of referenced assemblies while building player
OnApplicationQuit() callback gets called while quiting Unity player
OnApplicationPause() callback gets called once Unity player becomes inactive
Added support for Application.OpenURL
Exposed UnityPause() function to ObjectiveC for better interoperability between custom code and Unity player
Status bar is now hidden on startup
Introduced support for explicitly defined bounding volume areas for occlusion culling
Improved occlusion culling volume generation
Made input in UnityRemote more reliable. All touch phases and accelerator changes are guaranteed to reach the Editor
Improved UnityRemote connectivity by exchanging echo packets with Editor to ensure that connection is valid
Improved internal profiler statistics with various aspects of engine performance being displayed
Internal profiler statististcs are disabled by default for better performance
kFPS set to 60 by default to provide stable frame-rate
Bug Fixes
Fixed PlayerPrefs bug preventing it to store persistent data
Fixed memory leak when loading scenes
Fixed Horizontal/Vertical slider crash
Fixed occasional crash during Mono garbage collection
Fixed crash in AOT cross compilation which subsequently left process hanging on in the background
Fixed number of bytecode stripping bugs
Fixed grahics related crash
Worked around OpenAL bug which caused audio clips sometimes to stop playing
Fixed trail and line renderers
Fixed issue where WWW class preventing data to be sent immediately on 3G/Edge
Fixed issue with transparent sorting
Fixed default GUI skin failing to pass build step verification
Fixed split screen support in the Editor
Fixed AudioSource playback to respect AudioListener volume
Fixed assert when skinned characters come into view
Fixed Screen.width/height briefly reporting wrong values in the Editor
Fixed bug where installer pops up old version warning